Shoot and Destroy

Build Your Battlefield – Engineer Your Assault

Credits

Shoot and Destroy is built on the Ace of Spades community, and much of what you see and hear in the game was made by its creators. The programme’s code ancestry (ButterSpades, BetterSpades, SpadesX, OpenSpades) is credited on the Links page and in the game’s README; this page is for the art, sounds and fonts the game ships.

Models and skins from the modding community

  • Commado Deuce (2013) – Foxxy. (submitted), Ascent (model and texture) – the Commando’s body.
  • Marksman Redux (2013) – Foxxy. (submitted), Ascent (model and texture) – the Marksman’s body.
  • Miner Deuce (2013) – Foxxy. (submitted), Ascent (model and texture), an anonymous author (dead model) – the Miner’s body.
  • Special Action Force (2018, its CAMO variant) – Foxxy. (model), DaLemon (screenshots) – in an arena match every player wears the suit of the gun they carry: Assault for the rifle, Scout for the SMG, Shotgun for the shotgun.
  • COMMANDO’s RPG from AoS 1.0 (2013, the “No Arms” model) – Death_AoS (modeller) – the Commando’s rocket launcher.
  • Pickaxe (2012, pickaxe_4.rar, CC BY-NC-ND 4.0) – MZ4 (model), Foxxy. (submitted) – the melee tool every class swings (the Miner keeps the spade).
  • a playerdead.kv6 from the Build and Shoot forums (2016) – Kuunikal – the tombstone every player falls into, painted the team’s colour.
  • Tf2-Like Intel (2014, tf2-like_intel_2.rar, CC BY-NC-ND 4.0) – DeadFly (model), NeoManiac (submitted) – the Capture the Flag intel.
  • SNIPER AWP (2013, sinper.rar) – NEGAS – the Marksman’s sniper rifle and its scope.
  • Freeman Tech Double Action Super (2013, its .357 Magnum version) – The Freeman (model, iron sights), teh strelok (the .357 Magnum reload and fire sounds), DJPON3 (the .38’s firing sounds) – the revolver the classes share as a sidearm.
  • TF2 Beta Weapons (an Ace of Spades pack on GameBanana) – The Freeman (models and iron sights), Brenex (sights), Navaro and Mateoski (sounds), after Valve Software’s Team Fortress 2 concept art – every mode’s rifle, SMG and shotgun with their sights, sounds and casings, and the Marksman’s sniper’s shot and reload.
  • 1shot1kill – the sentry gun, a TF2 level‑1 sentry model for Ace of Spades (2014), cut in two for its swivel’s spin.

The original game’s assets

What our replacements have not reached yet — the classic Ace of Spades sounds, the default body, the spade, the grenade, the block, the tent, the game’s first sounds — belongs to the original game and is not shipped by us: the client downloads it from aos.party, which keeps the community’s copy. On every desktop platform the client fetches from aos.party itself; a licensed-for-redistribution replacement set is being tracked as issue #89, after which we ship nothing but our own and the community’s work.

Made for this game

  • every sound of the next gen sound sets (ng/ and ps2/), the jetpack, sentry, revive, rain and thunder sounds, the icons and app icons, and the zombie’s body, built after the classic Ace of Spades zombie’s idea – all made for this game, by its tools.
  • the Rocketeer’s suit, recoloured from the default body in code.
  • the kill feed’s icons — OpenSpades’ ngspades branch.
  • the map generators — Ace of Spades map generators by Sean Barrett (“nothings”), public domain, adapted to build at any map size.

Fonts

  • Fixedsys Excelsior 3.01 by Darien Valentine (fixedsysexcelsior.com, free to use and share).
  • FT88 by Ange Degheest and Mandy Elbé, Velvetyne (SIL OFL 1.1).
  • VT323 by Peter Hull, The VT323 Project Authors (SIL OFL 1.1).
  • Fira Sans by The Mozilla Foundation and Telefónica S.A. (SIL OFL 1.1, from Google Fonts).

A name is missing or set wrong? Open an issue and we will fix it — every credit above should point at its author.