Shoot and Destroy

Build Your Battlefield – Engineer Your Assault

Zombies, Lua game modes and two new languages

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Big day. Here is what landed:

New

  • a Zombie mode, played like Call of Duty’s Infected on a horror night
  • game modes and plugins in Lua 5.4: King of the hill and Push to start with
  • the client in Portuguese (Brazil) and Spanish, and our server’s notices in your language
  • quick chat, LAN games in the server list, a short tutorial and a title screen
  • local co-op: a window and a gamepad per player, the first step to split screen
  • a compact pause menu, and suspend and resume
  • the feel: camera shake, gun sway and view bob, a death camera that orbits your body, sounds muffled behind walls, a teammate’s name in your crosshair and prompts under it
  • kill feed icons from OpenSpades’ ngspades branch
  • graphics presets and a frame time log
  • forward posts on large maps, and carriers that run home from post to post

Fixed

  • Babel bots no longer walk into the moat, and carriers get down their pillar
  • Babel hunters go up to the slab instead of drowning under it
  • bots rejoin their way from farther off instead of throwing it away

One Lua script can be a whole game mode or change any rule. Plugins live in their own repository, and the server hands them HTTP, JSON and a documented API.

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